What is hitboxtracker?
:::warning Deprecated
hitboxtracker is deprecated and no longer maintained. It is documented here for reference only — do not deploy it on a current server.
For working hitboxes on a modern server, use Hitbox Fixer by @Garey27, which the ReHLDS organization names as the active alternative. Note the two are not equivalent: hitboxtracker only visualized the problem, Hitbox Fixer fixes it.
:::
hitboxtracker was a development tool, not a server feature. It consisted of a Metamod plugin on the server and a companion module on the client, and it drew the true position of the hitboxes as the server calculated them on the client's screen — next to where the client thought they were.
That made a class of otherwise invisible problems visible: when the two sets of boxes don't line up, shots that look like hits register as misses. Diagnosing that without a tool like this means guessing.
Why it's deprecated
The project was archived in favor of a plugin that corrects the hitboxes outright rather than drawing them. The rendering approach also depended on specific client builds and a custom launcher, which aged badly.
How it worked
The server plugin sent the computed hitbox data to the client over the svc_director message channel — earlier versions used delta, which changed in v1.1. The client module then rendered those boxes through two extra modes added to the standard r_drawentities cvar.
See Settings for those modes, and Installation for the setup it required.